![]() ![]() ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform) Corrected issues where some items didn’t display their correct name (such as. DelegateResult.Execute(ActionExecutionContext context) Items 1 - 10 of 28 Code Gibbed Save Editor - Borderlands 3. Latest Shift Codes - Borderlands 2: Golden Key -, The Video Games Wiki The. There is whats called a sanity check when you boot up bl2 (im assuming the same with the other 2 but im not sure since i havent messed with the other editors too much). A save created by the editor cannot then be reopened by it. if the items/ weapons dont pass the sanity check (a.k.a. modded/ not correctly parted items) theyll be deleted. DelegateResult.Execute(ActionExecutionContext context) That is to say, I can open the save, make no changes whatsoever, save it, and then attempt to reopen, and am met with this message: supposed therre is a work around, but ill mess with it and see if i can get modded/illegal items to work and if i. ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform)Īt. PackedDataHelper`2.Decode(Byte data, Platform platform)Īt. System.FormatException: unknown asset library set in packed data (this generally means new DLC that is not supported yet)Īt. ![]() The file size has been increased by the process. ![]() It spawns me at the Southern Shelf but everything else is fine. When the game overwrites the save, the size reverts back but it still can’t be opened in the editor.
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